Design A Dungeon Room Contest 2010
Today is the first day of the Design A Dungeon Room Contest. Create an interesting stand alone room in an Old School style dungeon. Your room could contain a creature encounter, a devious trick or trap, a mysterious NPC to interact with — anything you think would make your room an interesting addition to a classic subterranean dungeon. All entries are part of the same larger dungeon, so keep your entry specific to what adventurers find within your specific room. There’s no telling what’s beyond the next doorway!
Entry Requirements
- One dungeon room entry per participant.
- Each dungeon room submitted must include at minimum: a name and a description of the room.
- Dungeon rooms may optionally be submitted with a small map showing the room’s layout and contents.
- Your room can be any size and shape up to a maximum of 60′ x 60′.
- The room must have at least one doorway leading out of the room along one of the exterior walls.
- Your dungeon room should be compatible with one of the following games: Original Dungeons & Dragons, Basic Dungeons & Dragons, Advanced Dungeons & Dragons, Labyrinth Lord, OSRIC, or Swords & Wizardry.
- A room can contain new creatures, items, or NPCs with special spells, skills or abilities, but all material supporting your entry must fit on a single letter sized sheet of paper at no less than 10pt size.
All entries are due by Midnight EST on January 31st, 2010.
Entries should be submitted via email to stuart@robertsongames.com
All dungeon room entires must be emailed in one of the following formats: PDF, Word or Open Office
All entries to the Design A Dungeon Room Contest are submitted under a Creative Commons Attribution-Share Alike 2.5 Canada License.
Edit: Details on the Judges and Prizes are now available!


















[...] you might want to subscribe to the RSS feed for updates.We’ve had a lot of interest in the Design a Dungeon Room Contest since it was announced yesterday! Here are some more details about the judges and prizes for this [...]
We’ve started receiving entries already! Looking forward to seeing what everyone submits.
[...] Games is running a Design a Dungeon Room contest. I’m one of the judges. Get your Old School swerve on, follow the link, read the [...]
Hey, I was gonna do a room for this, but your system limits of D & D games & clones kinda lets me out. Why can’t this designed dungeon room be compatible with Tunnels and Trolls or Shadowrun or Runequest or just be a generic dungeon room? Let those who wish to use it in their system put their own stats in for monsters, npcs, trap damage? Grrrr! Dungeons and Dragons–fooey!
Ken- I don’t think it matters, really. I think what they meant is they don’t want you to be like “I want to use forty strikers to go after thirty some blah blah 4th edition nonsense blah blah blah”. T&T is very inter operable with OD&D….just a divide MR by 10 and that’s the Hit Dice for a monster….
at least, that’s how I fudge it going to the other way (using OD&D adventures in T&T, multiply HD by 10 for MR)
That’s a very good point Ken, and I think you’re absolutely right.
Let’s open this up to include games like Fighting Fantasy, Palladium Fantasy, RuneQuest and Tunnels & Trolls or any other “generic dungeon room” type system.
Although Shadowrun (which I’m a big fan of) is suitably different in genre that we won’t include it for this competition.
You can even enter in a Dungeon Room you designed for 3rd or 4th Edition D&D if you like – but we don’t really need the system specific stats and rules. Just use the description and general description for what’s going on.
Excellent, Stuart, I like that a lot better. I have a trap room in mind, and I’ll get it off to you as soon as I can get it all written down.
I just listened to FTB 177 where they mention the contest.
Is it possible to get a little clarity on the rules? Specifically, you mention a maximum length for new spells, creatures, etc…, but not for the room description itself. Is there a limit?
Also, it sounds as if things are evolving towards a stat-free format, given all the different systems we can use, but a clear statement to that effect would help.
[...] 9. Design a Dungeon Room Contest 2010 – Entries due by Midnight 31 January 2010 [...]
Can’t wait to see the results. I tried but could not meet the deadline. Maybe next time.
Doh! Just heard about this online. Looks like I’m too late to enter anything though…
[...] might want to subscribe to the RSS feed for updates.James Raggi, who is one of the judges for our Design A Dungeon Room Contest,recently posted his outline for a presentation on Old School RPGs. After reading about how some [...]
[...] here, you might want to subscribe to the RSS feed for updates.Thanks to everyone who entered our Design A Dungeon Room Contest, and a special thanks to all the people who helped out with the [...]
[...] at Robertson Games they ran a little contest where they asked people to design a room for a dungeon that fit on a single page. They’ve [...]
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